Junior - Age 6 to 8 years

(Session Total Hours - 36 Hours)

Wedo

What is this course?

The Wedo course is an engaging, practical learning environment created to teach young students the foundations of programming, engineering, and robotics. Students will construct and program their own robotic creations with LEGO WeDo 2.0, bringing them to life with simple, block-based coding. The goal of this course is to foster creativity and curiosity while advancing fundamental STEM abilities.

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Why this course?

Having a foundational understanding of robotics and programming is becoming crucial in a world where technology is consuming our lives.

Learning Outcomes

Upon completion of the Wedo course, learners will be capable of:

  • Build and Program Robots : Using LEGO WeDo 2.0 kits, construct working robots and program them to carry out specified tasks.
  • Recognize Fundamental Engineering Concepts : Through practical exercises, get an understanding of basic engineering concepts such as gears, pulleys, levers, and sensors.
  • Develop Your Problem-Solving Skills : Use imagination and reason to overcome obstacles and improve your robotic inventions.
  • Work Together Well : Collaborate in groups to generate concepts, construct prototypes, and resolve issues, improving interpersonal and teamwork abilities.

Skills Acquired

Robotics Skills Acquired : Fundamental comprehension of the design and operation of robots.

Programming : Expertise in block-based WeDo 2.0 software coding.

Engineering Concepts : Working knowledge of mechanical systems and their practical applications.

Critical Thinking : Problem-solving skills

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Spike Prime & Essential

What is this course?

Using LEGO Education's Spike Prime and Spike Essential kits, the Spike Prime & Essential course is an innovative educational program that introduces students to the fascinating world of robotics, engineering, and coding. Through practical projects, the course aims to develop essential STEAM (Science, Technology, Engineering, Arts, and Mathematics) skills. In order to solve practical problems in an engaging and dynamic manner, students will construct and program complex robots and machinery.

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What is this course?

A thorough introduction to robotics and programming is provided in the Spike Prime & Essential course, which combines technical learning with creativity. In the technologically advanced world of today, being able to design and operate robots is becoming more than just a benefit. Students who wish to learn more about programming and engineering should take this course, which will improve their problem-solving skills and get them ready for new technical challenges. It is especially appropriate for students who enjoy bringing their ideas to life and who thrive on project-based, hands-on learning.

Learning Outcomes

After completing Spike Prime & Essential, learners will be qualified to:

  • Create and Build Complex Robots : From basic machines to sophisticated, sensor-driven robots, you can design and program a variety of robotic models with the Spike Prime and Essential kits.
  • Utilize engineering principles : Recognize and use fundamental engineering ideas in real-world situations, such as force, motion, gearing, and sensors.
  • Utilizing Python and Scratch to Program Robots : Learn how to program with blocks using Scratch for simple jobs and Python for more complicated ones.
  • Resolve Practical Issues : Create answers to problems by planning, constructing, and programming robots that can carry out particular duties or resolve predetermined issues.
  • Collaborate and Innovate : To promote cooperation and innovation, teams should brainstorm, design, and polish robotic projects.

Skills Acquired

Proficiency in building and programming robots using the Spike Prime and Essential kits is the acquired skill set in robotics and engineering.

Programming : Proficiency in text-based Python and block-based scratch coding.

Problem-Solving : The capacity to use robotics and design thinking to approach and resolve real-world problems.

Enhanced capacity for critical thought, project planning, and creative problem-solving.

Teamwork and Communication : Proficiency in cooperating with others, exchanging ideas, and successfully communicating in a group environment.

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Codey Rocky

What is this course?

A programmable robot for education is called Codey Rocky. The robot may be programmed to accomplish a wide range of tasks that you can think of using software. It's also a useful tool for teaching kids how to code.

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Why this course?

Hands-on learning : Students can observe the instant effects of their coding work by interacting with a real robot. This increases the process's tangible quality and enjoyment.

Visual programming : Codey Rocky frequently uses a drag-and-drop interface, which helps novices grasp programming ideas without being bogged down in syntax.

Creativity and problem-solving : Learning to code with Codey Rocky fosters creativity and problem-solving abilities as students explore with various programming building pieces to get desired results. As students create their own projects, it also develops creativity.

Future learning foundation : The knowledge and abilities gained from taking Codey Rocky classes can serve as a solid basis for pursuing additional research in robotics, computer science, and programming.

STEM education : Science, Technology, Engineering, and Mathematics education is aligned with Codey Rocky and helps to develop critical thinking and computational skills.

Learning Outcomes

  • Students will have a basic understanding of programming fundamentals, including variables, functions, conditionals, loops, and sequencing.
  • Hardware and robotics knowledge : Students will get an understanding of the many parts of a robot, such as sensors, motors, and control systems.
  • Algorithmic thinking and problem-solving skills : Students will learn how to use code to solve difficult issues by breaking them down into smaller, more manageable steps.
  • Design and creativity : Working with Codey Rocky, they will develop their creative abilities by planning and constructing original creations.

Skills Acquired

Computational thinking : By dissecting problems into smaller components, students will be able to reason rationally and methodically.

Solving problems : They will learn how to recognize issues, evaluate them, and come up with workable answers.

Creativity : Students will develop their capacity for creativity and outside-the-box thinking.

Coding skills

The acquisition of fundamental programming abilities will enable them to work with various coding languages and projects.

Robotics and hardware comprehension : They will learn about the underlying technologies and how robots function.

Collaboration and teamwork : If the course includes group assignments, students will get experience in productive interpersonal interactions.

Learning that is guided by themselves : They will get the capacity to study on their own and look for materials to increase their knowledge.

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MTiny

What is this course?

MTiny is a customized course that uses the MTiny microcontroller platform to expose students to the field of robotics. It offers a practical method for teaching robotics, programming, and embedded systems principles.

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Why this course?

Robotics foundation : MTiny provides a strong basis for comprehending the fundamental concepts of robotics, encompassing hardware, software, and control systems.

Practical applications : Students can construct a range of robotic projects, from basic line-following robots to more intricate autonomous systems, by utilizing their knowledge.

Cost-effective and easily obtainable : MTiny's low cost and ease of use make it appropriate for both educational establishments and lone students.

Extensive curriculum : From fundamental electronics to sophisticated robotics principles, the course covers a lot of ground.

Learning Outcomes

  • Understand embedded systems, robotics principles, programming, and hardware.
  • Develop robotic projects from start to finish.

Skills Acquired

Program microcontrollers for robotics.

Design robotic systems.

Solve problems in robotics development.

Think creatively and innovate.

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Lego Classic

Aim

For children who want to work in fields related to industrial robotics, IoT, Arduino, Raspberry Pi, and robotic thinking, our goal is to provide a solid foundation in programming and robotics.

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Problem

Learning technology has become an expensive endeavor since many families find it difficult to afford popular kits like LEGO, which can cost up to 70,000 rupees. Kids are frequently forced by this financial barrier to skip over learning the foundational concepts and move straight into sophisticated robotics and programming.

Our Solution

  • We provide an affordable option in which our professionals mentor the students. Kids can learn robotics and LEGO coding using online practical robots (simulators). This method efficiently covers every fundamental programming topic that conventional kits would, but at a much lower cost.

Concerning Our Curriculum

Through the use of fundamental ideas like loops, switches, arrays, sensors, actions, text, variables, logic, and math, our curriculum teaches children how to code. These fundamentals are shared by all advanced robotics courses, guaranteeing that pupils have the knowledge and abilities to advance with assurance.

Students who successfully finish this course will be able to program robots to carry out a range of variety of tasks, leading to projects that showcase their newfound skills.

Skills Acquired

Let your imagination run wild with LEGO MINDSTORMS EV3.

Learn the fundamentals of robotics coding and how to program robots to carry out particular jobs.

Notes for Reference Sensors : To improve robot capabilities, learn how to employ gyroscope, ultrasonic, color, and sound sensors.

Loops and Switches : Recognize the logical requirements that govern robot actions.

Learn how to effectively manage and retrieve values from stored data using arrays.

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Basic coding Techniques - Scratch Programming

(Available in online)

What is this course?

Block-based drag and drop codes as an introduction to coding.

It is a website and software that is primarily aimed at schoolchildren between the ages of eight and ten. It is a block-based visual programming language.

Use an interface that resembles blocks to create online projects.

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Why this course?

1. Coding Fundamentals.

2. Beginning level programming.

3. To spark curiosity about learning to code.

4. A great chance for young children to learn about coding.

5. Providing young children with the chance to broaden their perspectives by experimenting with coding.

6. Expand youth perspectives and inspire them to become our next generation of creators, scientists, engineers, and inventors.

7. Assist kids in developing 21st century abilities like communication, teamwork, and creative thinking.

Learning Outcomes

  • Coding instructions for object graphical representation.
  • Coding in : If loop, If else loop, forever, repeat; motion statements; look statements; control statements.
  • Using operators, inserting variables, applying logic statements, and sensing commands.

Skills Acquired

1. Offers incredibly useful hands-on coding experience.

2. Assists in choosing a career in science and technology and excelling in math and science.

3. Gets your pupil ready for the quick-paced, cutthroat environment.

4. Encourages the growth and expression of creativity in learners.

5. Fosters the growth of analytical abilities and approaches to problem solving.

6. Provides a good foundation for learning the fundamental programming languages, such as C and Python.

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